Loss across the ocean
Difficulty 3 of 5
A cross-ocean path has 140 ms RTT and 1 percent loss. One TCP connection must carry 100 objects/s at 50 KB each. Keep p99 below 500 ms and errors below 1 percent.
0:00. Transfers across the ocean stall. Graph: delivered objects stay below demand while p99 passes 500 ms.
HTTP/1.1 · connections: 6 · 30 files in 7 round trips, 630 ms
Goals and limits
- p99 latency
- under 500 ms
- Error rate
- under 1%
- Monthly cost
- under 100 USD/mo
- Edit limit
- 3
- Traffic
- 100 req/s
Concepts
How players did
Player results load from the server.