One address, everywhere

  • Choose
  • Wire 10

Difficulty 2 of 5

A global API uses one address for two edges. Edge A stops at 0:10. Choose the failover plan. Keep availability above 97 percent and p99 below 300 ms.

Play level

Options

  • GeoDNS with a 60-second TTL
  • GeoDNS, 60 s TTL, clients retry up to 5 times
  • Anycast with health-based route withdrawal
One balancer, many serversDrag or use arrow keys to add or remove servers

Goals and limits

Availability
at least 97%
p99 latency
under 300 ms
Monthly cost
under 100 USD/mo
Traffic
500 req/s

Concepts

How players did

Player results load from the server.