Log sampling

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Difficulty 2 of 5

A fleet sends 20,000 info lines/s and 200 error lines/s. In an incident, errors reach 3,000/s for 30 s. A managed intake bills each line. A sampler splits its limit between the two classes. Set both limits. Keep 99 percent of errors and 400 info lines/s. Stay under 4,600 USD/mo.

Play level

HTTP/2HTTP/2HTTP/2HTTP/2HTTP/2Partner apps200 req/sPartner apps20,000 req/sRate limiter1 vCPU · 1 GBRate limiter1 vCPU · 1 GBManaged que…2 vCPU · 1 GBLog store2 vCPU · 2 GB
HTTP/2HTTP/2HTTP/2HTTP/2HTTP/2Partner a…200 req/sPartner a…20,000 req/sRate limi…1 vCPU · 1 GBRate limi…1 vCPU · 1 GBManaged q…2 vCPU · 1 GBLog store2 vCPU · 2 GB
The board at the start of the level
A graph for each resourceTap to add or remove the probes

One CPU graph · CPU 40% · disk no graph · the fault is hidden

Goals and limits

Error rate (Errors)
under 1%
Throughput (Info)
at least 400 req/s
Monthly cost
under 4,600 USD/mo
Traffic
200 req/s

Concepts

How players did

Player results load from the server.