Event storm
Difficulty 3 of 5
Events rise from 1,500 to 12,000 per second in five 40-second waves. The log has eight partitions. Add capacity in each build window. Keep event lag below 30 s. Lose no event.
280 req/s · CPU 70% · mean 22 ms
Goals and limits
- Queue lag
- under 30 s
- Lost writes
- none
- Monthly cost
- under 100 USD/mo
- Waves
- 5
- Time within SLO
- at least 95%
- Parts you can add
- Worker
- Part limit
- 16
- Traffic
- 1,500 req/s
Concepts
How players did
Player results load from the server.