From the future

  • Fix
  • Model 04

Difficulty 2 of 5

A fraud model passed its offline test with 99 percent recall. Live, it catches 79 percent of fraud and flags 21 percent of good orders. Its training rows and live requests read the same features. Keep recall above 90 percent and false alarms under 5 percent. 3 edits.

Day 3 after launch. Offline recall was 0.99; live recall is 0.79 and 21 percent of good orders are flagged. Graph: live recall.

Play level

HTTP/2gRPCgRPCgRPCPartner apps1,000 req/sPartner apps200 req/sAPI server2 vCPU · 2 GBModel (CPU)4 vCPU · 4 GBFeature sto…2 vCPU · 8 GBFeature sto…2 vCPU · 16 GB
HTTP/2gRPCgRPCgRPCgRPCPartner a…1,000 req/sPartner a…200 req/sAPI server2 vCPU · 2 GBModel (CP…4 vCPU · 4 GBFeature s…2 vCPU · 8 GBFeature s…
The board at the start of the level
Each worker adds one network cardDrag or use arrow keys to change the workers

2 workers · 1 TB moves in 1.1 h · 1,000 Mbps per card

Goals and limits

Recall (Orders)
at least 90%
False positives (Orders)
under 5%
Error rate (Orders)
under 0.1%
Monthly cost
under 200 USD/mo
Edit limit
3
Traffic
1,000 req/s

Concepts

How players did

Player results load from the server.