Challenges

A game backend under tight limits

Ship Cogore

DifficultyStages: 0 / 5
  1. Site at the edge
  2. Verify the runs
  3. Sync and snapshots
  4. The daily drop
  5. Backups and RPO
  6. Final test

Run a small game backend with tight game limits. This is an exercise, not the real Cogore layout. Serve the site, verify runs, sync boards, survive the daily drop and keep a backup.

Final testThe cache restarts at the daily drop. Your final board runs once more with a new traffic seed.

The system, stage by stageTap, drag or use arrow keys to step through the stages

Stage 5 of 5 · 14 parts given · 4,024 requests/s

Users 3Object storage 1API server 1Redis cache 1Postgres 1Worker 1

Progress on this page stays on this device.

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