Real-time media over UDP
Discord: voice
- Voice through an SFU
- The playout queue
- A voice server per region
- Relay only the stuck users
- Final test
Run voice rooms over UDP. Replace a mesh with an SFU, keep the playout queue short, put a server in each region, and relay only the users behind strict firewalls.
Final testAt 0:50 packet loss of 10 percent hits one uplink for 8 s. Your final board runs once more with a new traffic seed.
Stage 4 of 4 · 17 parts given · 75,000 requests/s
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