Challenges

Real-time media over UDP

Discord: voice

DifficultyStages: 0 / 4
  1. Voice through an SFU
  2. The playout queue
  3. A voice server per region
  4. Relay only the stuck users
  5. Final test

Run voice rooms over UDP. Replace a mesh with an SFU, keep the playout queue short, put a server in each region, and relay only the users behind strict firewalls.

Final testAt 0:50 packet loss of 10 percent hits one uplink for 8 s. Your final board runs once more with a new traffic seed.

The system, stage by stageTap, drag or use arrow keys to step through the stages

Stage 4 of 4 · 17 parts given · 75,000 requests/s

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